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Unleashing the Unseen: Missed Opportunities in Baldur's Gate 3

Baldur's Gate 3, oh, what a wondrous tapestry of intricate and amazing storytelling it weaves! With its vast scale and boundless vision, the game offe...

Bruno Yonezawa

Feb 11, 2024

Unleashing the Unseen: Missed Opportunities in Baldur's Gate 3

Baldur's Gate 3, oh, what a wondrous tapestry of intricate and amazing storytelling it weaves! With its vast scale and boundless vision, the game offers players a myriad of options to shape their party's destiny. But alas, even in a game as massive as BG3, not every tantalizing possibility finds its way into the final version. These missed opportunities leave us yearning for more, craving the untrodden paths of the narrative. Fear not, dear adventurers, for the ever-evolving nature of BG3 may yet bring forth these forgotten tales in future updates, though the odds might not be in our favor.

Now, prepare yourselves, for spoilers lie ahead, like cunning traps concealed in a dungeon's depths.

Within the story of Baldur's Gate 3, there are moments where Tav, the valiant protagonist, could have embarked on additional story options, infusing the game with even more dynamic and fleshed-out paths, particularly for those daring to embrace the dark side. Imagine the possibilities if subclasses from Dungeons & Dragons, absent from BG3's current iteration, were included. Such omissions deny us unique story opportunities and intriguing character arcs. And let's not forget the chance for choices that, while not altering the main storyline, could have added delightful details and sparked captivating dialogue options.

Consider the moment when Tav discovers the treacherous Orin, masquerading as a companion while holding the true ally captive at the Temple of Bhaal. It is a missed opportunity indeed that Tav's efforts to unveil the deceiver are limited. Oh, the delicious chaos that could ensue if Tav were granted the power to accuse different companions of being Orin in disguise! Such a simple inclusion would infuse realism into the turmoil of that situation, creating an atmosphere of distrust and disruption.

Ah, but let us delve deeper into character creation, where the gods themselves bestow their blessings upon the chosen ones. In the early access version of BG3, one could create a cleric devoted to the malevolent deity Bhaal. Alas, Bhaal's presence has since been banished from the roster of cleric deities, denying those with nefarious inclinations a most fitting choice. Oh, the wicked fun that could have been had, especially if the Death Domain had found its way into BG3 from the hallowed halls of the D&D 5e core rules. Imagine the immersion and intricate details that would have adorned the path of players who dared to choose the Dark Urge Origin character, embracing the sinister allure of Bhaal.

Speaking of gods, Shar is another deity who eludes the worship of players in BG3. Yet, Shadowheart, a companion within the game, serves as a cleric of Shar for a significant portion of the journey. It stands to reason, then, that Tav should have the opportunity to embrace Shar's divine influence as well, particularly during playthroughs where Tav allows Shadowheart to slay Nightsong, thus ascending to the rank of Dark Justiciar. Such a choice could solidify Tav's devotion to Shar, leading to thrilling narrative possibilities.

Now, let us wander through the opulent tapestry of BG3's world and explore the palatial abode of Cazador. As a character of immense political influence and a patriarch dwelling in the illustrious Upper City, one would expect his palace to be a grand spectacle. Alas, it falls short, feeling rather small and disappointingly empty. What a missed opportunity to grant players a glimpse of the Upper City's majesty! Oh, the sights and sounds that could have enraptured our senses! Let our imaginations roam free amidst the splendorous halls, breathing life into the untold wonders that lay beyond.

As we traverse the vast realms of BG3, we encounter familiar faces from previous Baldur's Gate games, such as the indomitable Jaheira and the lovable Minsc. Yet, they are not the only ones who could have graced BG3 with their presence. Hexxat, a vampire who once roamed the lands of Bladur's Gate 2: Enhanced Edition, could have woven her dark allure into Astarion's story. Imagine the delightful sparks that could have flown between them! Hexxat's history of flirtation with Viconia would have added an entertaining twist to her presence in the House of Grief. Even if she were not granted an extensive storyline of her own, she could have lent her mystique to the tales of multiple companions.

Ah, the depths of the Underdark, a realm shrouded in mystery and danger! In Act 1, we encounter a mind flayer who is surprisingly not hostile. Instead, the party has the opportunity to collaborate with him on a quest to uncover the secrets of the illithid parasites. Or, at the very least,Title: "Exploring the Untapped Potential of Baldur's Gate 3"

Baldur's Gate 3, a sprawling and ambitious RPG, has captivated players with its rich world and immersive storytelling. However, as with any complex game, there are missed opportunities and untapped potential that leave players yearning for more. In this article, we will explore some of the areas where Baldur's Gate 3 could have gone further, offering players even more depth and choice.

One of the most notable missed opportunities in Baldur's Gate 3 lies in the game's character creation system. While the available options are extensive, there are certain subclasses from Dungeons & Dragons that are absent from the game. These subclasses could have added unique abilities and storylines for players to explore. For example, the College of Whispers for bards or the Oathbreaker paladin subclass could have provided intriguing narrative paths for players to follow. By incorporating these additional subclasses, Baldur's Gate 3 could have offered players even more ways to shape their characters and engage with the world.

Another area where Baldur's Gate 3 could have expanded its narrative possibilities is in the interactions between companions. While the game does feature companion quests and conversations, there could have been more opportunities for companions to interact with each other, deepening their relationships and adding new layers to the story. This could have been accomplished through companion-specific dialogue options or even companion quests that require multiple companions to work together. By further developing the relationships between companions, Baldur's Gate 3 could have created more dynamic and memorable moments for players to experience.

Furthermore, Baldur's Gate 3 could have taken advantage of its alignment system to offer players meaningful choices that impact the story. While the game does present players with choices throughout the narrative, many of these choices have little long-term consequence. By incorporating more morally ambiguous decisions and consequences tied to a player's alignment, Baldur's Gate 3 could have created a more nuanced and morally complex world. This would have encouraged players to carefully consider the implications of their choices, ultimately leading to a more engaging and thought-provoking experience.

Additionally, the game could have delved deeper into the lore of the Forgotten Realms and offered players more opportunities to engage with the world's rich history. Baldur's Gate 3 is set in a vast and storied world, yet there are limited moments where players can explore and learn about the lore in meaningful ways. By incorporating more lore-focused quests or interactive elements that allow players to uncover the history of the Forgotten Realms, Baldur's Gate 3 could have provided a more immersive and satisfying experience for fans of the franchise.

Another missed opportunity in Baldur's Gate 3 lies in the limited scope of the open world. While the game does offer players a sizable map to explore, there are certain areas that feel underdeveloped or lacking in content. For example, the city of Baldur's Gate itself could have been a more vibrant and bustling hub, filled with diverse NPCs and dynamic events. By expanding the open world and populating it with more engaging content, Baldur's Gate 3 could have provided players with a more immersive and captivating experience.

Finally, Baldur's Gate 3 could have offered players more agency in shaping the world around them. While the game does present players with choices, there are limited opportunities to have a lasting impact on the game world. By incorporating more choices that have far-reaching consequences, Baldur's Gate 3 could have created a more dynamic and player-driven narrative. This would have allowed players to feel a greater sense of agency and investment in the world, as their choices directly shape the outcome of the story.

In conclusion, while Baldur's Gate 3 is undoubtedly a remarkable RPG, there are areas where it falls short of its full potential. By incorporating additional subclasses, expanding companion interactions, deepening the game's alignment system, delving into the lore, expanding the open world, and offering more player agency, Baldur's Gate 3 could have created an even more immersive and satisfying experience. However, it is important to acknowledge that game development is a complex process, and the constraints of time, resources, and design decisions often dictate the final product. Nonetheless, these missed opportunities leave us hopeful for what the future holds for Baldur's Gate 3 and the potential it has to continue evolving and captivating players.

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