Oh, The Last of Us Part 2 Remastered, you mysterious blend of nostalgia and baffling bonuses. You've given us a reason to revisit the 2020 Game of the Year, but you've also thrown in some odd extras that dilute the game's impactful message about cyclical violence. It's quite the package, and I wouldn't blame players for giving it a pass if it weren't for one intriguing feature. Hidden within this remastered release lies a treasure trove of insights—a commentary track that unveils Naughty Dog's original ideas for the game. So, let's dig into the juiciest tidbits we found during this enlightening journey.
Before we dive in, be warned: spoilers lie ahead for The Last of Us Part 2. Now, let's explore the curious revelations from the commentary track and discover the secrets that Naughty Dog has unveiled.
First, let's talk about Seattle. Did you know that the version of Seattle in The Last of Us Part 2 was built upon the bones of another Sony game called Infamous: Second Son? Naughty Dog got their hands on the Seattle map developed by Sucker Punch, the creators of Infamous, and used it as a foundation for their post-apocalyptic rendition. They snipped and molded sections, transforming the vibrant cityscape into the haunting and desolate landscape we traverse in the game. It's like a hidden Easter egg for the keen-eyed explorers.
Now, let's move on to the casting surprises. Laura Bailey, the talented voice actress who brought Abby to life, almost didn't land the role. Can you imagine? Druckmann himself admits that the team initially had reservations about casting her. Fortunately, they had a change of heart, and the rest is history. But just think, there's an alternate timeline where someone else lends their voice to the formidable Abby.
Ah, the scene where Joel meets his untimely end. The commentary track takes us through the emotional rollercoaster of that heart-wrenching moment. Did you know that the final version almost missed out on its continuous shot magic? Early on, they had multiple cuts, but fortunately, they decided to stick with the seamless flow that intensifies the impact. And here's a twist: originally, Ellie was meant to arrive after Joel's demise. However, the team reshaped the scene to ensure Ellie witnessed the brutal killing, fueling her motivation for revenge. Talk about a pivotal decision that shaped the narrative!
Now, let's talk about the game's structure. The Last of Us Part 2 takes us on a three-day journey through Seattle as Ellie, and then rewinds to replay those same three days from Abby's perspective. But did you know that it could have been even longer? Naughty Dog initially planned for a five-day escapade, including a day where Ellie would explore Scar Island and delve into the culture of its inhabitants. However, they decided it didn't contribute enough to Ellie's journey, so they trimmed it down. After all, even in a post-apocalyptic world, time is of the essence.
Prepare yourself for the most cringe-worthy idea that was thankfully abandoned. Picture this: a ghostly Joel popping up occasionally to chat with Ellie. Yes, you read that right. The original plan was to keep Joel present in some form after his tragic demise. But fear not, for the team recognized the campiness of this concept and wisely left it behind. We can all breathe a sigh of relief.
Now, let's delve into the grand finale. Brace yourself, because the ending we know and love went through a major transformation. In the original draft, Lev, alongside Yara, was meant to meet their demise. But the chemistry between Lev and Abby's actors changed their fate. And hold on tight, because Abby herself was also destined to perish. In the original script, Ellie was set to complete her revenge quest by drowning Abby. These changes have undoubtedly altered the course of The Last of Us Part 3, leaving us with a thrilling cliffhanger to ponder.
Speaking of endings, let's not forget Ellie's fate. In the final version, Abby takes a bite out of Ellie's fingers during their intense confrontation. Yet, the method of Ellie's disfigurement almost took an entirely different path. Imagine this—Ellie would encounter a vengeful parent of a random NPC she killed in a town, resulting in a gruesome act of violence. It would have emphasized the cycle of violence even further. But Naughty Dog decided to refine the moment, and the rest is gaming history.
Oh, the subtle changes that make all the difference. In the current game, Ellie returns home after her clash with Abby, only to find Dina gone. But did you know that an earlier ending had Ellie returning to an entirely empty home? Naughty Dog worried that players would assume something terrible had happened to Dina, so they adjusted the scene. And that final flashback where Ellie and Joelreminisce about their past? Originally, it was meant to occur right after Joel's death, but Naughty Dog realized it packed a more poignant punch at the end of Ellie's journey, a bittersweet moment of closure.
As we conclude our exploration of the untold stories behind The Last of Us Part 2 Remastered, it's evident that Naughty Dog's creative process involved numerous revisions, bold choices, and a keen eye for storytelling. The commentary track unveils the intricate decisions that shaped the game we know today, shedding light on the alternative paths that could have been taken.
Whether you love or loathe the additional content in The Last of Us Part 2 Remastered, there's no denying the fascinating insights it offers. So, if you're a die-hard fan of the franchise or simply intrigued by the creative process, grab your controller, activate the commentary track, and prepare to embark on a journey through the minds of the developers who brought this gripping tale to life.
The Last of Us Part 2 Remastered: Unveiling the Untold Stories is a testament to the art of game development, showcasing the complexity and evolution of storytelling in the gaming industry. It's a reminder that even in a post-apocalyptic world, the power of imagination and the dedication of talented creators can bring forth unforgettable experiences.