Once upon a time, in the mystical realm of game development, two brothers by the name of Pete and Joe Samuels embarked on a journey that would forever change the landscape of interactive storytelling. Their studio, Supermassive Games, rose to prominence with the spine-chilling masterpiece, Until Dawn (which, by the way, will soon grace PC screens everywhere). However, as fate would have it, the Samuels brothers have recently announced their departure from the very kingdom they helped build.
Pete Samuels, the fearless CEO who steered the ship since Supermassive's inception in 2008, took to the digital realm of LinkedIn to share his bittersweet news. "After over 15 years as CEO of Supermassive Games, I have taken the very difficult decision to step down from my role and leave the business," he proclaimed. Health concerns were the catalyst for this departure, but his pride in the foundation he and Joe had laid remained unwavering. Pete's admiration for the Supermassive team and their achievements was palpable, leaving us eager to witness their future endeavors under new leadership.
Enter Robert Henrysson, the valiant new CEO and partner at Nordisk Games, the noble entity that acquired Supermassive in 2022. With a legacy that includes serving as chairman and interim CEO at Avalanche Studios (no, not the Hogwarts Legacy folks, but the Just Cause maestros), Henrysson recognizes Supermassive's status as one of the realm's premier studios. He proclaims, "We're just getting started," igniting a spark of excitement within the hearts of gamers worldwide.
In this tale of triumph and terror, Henrysson pays tribute to the departing brothers, acknowledging their role in crafting an extraordinary BAFTA-winning studio. "Pete Samuels and Joe Samuels have built an incredible BAFTA-winning studio that has thrilled and terrified millions of players around the world," he declares, bidding them farewell in their pursuit of new chapters and a well-deserved respite.
Joe Samuels, the mastermind behind the studio's commercial endeavors, adds his farewell to the chorus, reminiscing on the wild ride they've shared. "Twas quite a ride: thanks to everyone I worked with along the way," he exclaims, eagerly anticipating the marvelous feats Supermassive will achieve in the future.
But let us not forget the humble beginnings of this legendary studio. Supermassive, now a thriving kingdom employing over 350 talented souls, faced its fair share of challenges before ascending to glory. They toiled away, creating DLCs for other studios and even embarked on a cancelled Dr. Who adventure trilogy. In an era where Sony championed the motion-sensing prowess of the PlayStation Move, Supermassive found solace in developing Move experiences, which ultimately birthed a prototype for the game that would become Until Dawn.
As the tides turned and Sony shifted its focus, Supermassive adapted, transforming Until Dawn into a PlayStation 4 sensation. This heart-pounding horror fest captured the hearts of gamers and critics alike, propelling Supermassive into its rightful place as a studio dedicated to chilling tales. The Dark Pictures Anthology became their new banner, with each entry sending shivers down players' spines. And now, Directive 8020 looms on the horizon, marking the fifth installment and the beginning of a new season, whatever that may entail. With projects like the single-player spinoff of Dead by Daylight, The Casting of Frank Stone, and the highly anticipated Little Nightmares 3, Supermassive continues to enchant and terrify audiences.
And so, dear readers, as we bid farewell to the Samuels brothers and eagerly await the next chapter of Supermassive Games, let us celebrate their legacy. From humble beginnings to BAFTA triumphs, this tale reminds us that even in the darkest of nights, the light of creativity and passion can guide us to unforgettable adventures. May the realms they create be forever etched in our gaming annals, and may their departure be but a prelude to a new era of Supermassive greatness.