FromSoftware fans were understandably disappointed when they learned that Sekiro wouldn't receive any DLC. But fear not, for FromSoftware had a special treat in store: the Game of the Year Edition update. This free update introduced a host of new content, including cosmetics and Remnants—a nod to the iconic notes system from Bloodborne and the Dark Souls trilogy. But the pièce de résistance was the boss rush gauntlets.
Sekiro features some truly iconic boss fights, and the Reflections of Strength and Gauntlet of Strength boss rush challenges pay homage to these battles. In these modes, players face major bosses back-to-back, with no room for respite. If they fail, they must start the gauntlet anew. Conquering these challenges yields valuable rewards, such as new outfits, combat arts, and encounters with buffed versions of base-game bosses. It's a true test of skill and endurance.
The boss rush modes in Sekiro perfectly cater to players who revel in the brutal challenge inherent to FromSoftware's games. But imagine a similar feature in a future FromSoftware game—one that builds upon the central premise of a boss rush challenge while adapting to the unique gameplay of each franchise. FromSoftware's leading franchises, such as Dark Souls and Bloodborne, emphasize deliberate and thoughtful gameplay. These games reward defensive and cautious playstyles, with long-range tools and evasive moves at the players' disposal. Incorporating a boss rush mode into these titles would showcase the methodical, flexible gameplay they offer.
In Soulslike games, resource management is a vital aspect, with players carefully managing healing supplies, items, and stamina. Stamina itself can be considered a resource that needs to be tracked. By introducing a boss rush mode into this genre, resource management takes on a new dimension. Players would need to master core combat mechanics, navigating multiple beefed-up bosses without succumbing to death. FromSoftware is renowned for recontextualizing combat systems, as seen in Bloodborne's Chalice Dungeons. It's only natural that boss rush modes would be a fitting addition to their repertoire.
Boss rush modes, like those found in Sekiro, offer a way for players to truly test their mettle. They strip away moments of reprieve found in the base game, forcing players to master the core mechanics to overcome a relentless onslaught of bosses. This kind of mode goes beyond the Soulslike framework and could find a place in other FromSoftware franchises as well. Imagine the exhilarating challenge of an Armored Core boss rush, where players must showcase their mecha-piloting skills against a barrage of formidable opponents. The possibilities are endless.
FromSoftware, the masterminds behind the Dark Souls series, have once again delivered with Sekiro: Shadows Die Twice. This action-packed game follows the enigmatic Wolf as he protects a young royal from harm. With its fast-paced parry-based combat, Sekiro pushes players to their limits, testing their mettle like never before.
So, prepare yourselves, brave warriors. FromSoftware's boss rush bonanza is here to stay. Sharpen your blades, hone your reflexes, and brace yourself for the ultimate challenge. As you step into the arena, remember that victory is hard-won but oh-so-sweet. Get ready to face a gauntlet of bosses that will push you to the edge, and emerge triumphant as the true champion of FromSoftware's punishing worlds.