In the thrilling Act 3 of Baldur's Gate 3, you and your intrepid band of adventurers find yourselves in the bustling city, with more quests and adventures than you can shake a stick at. From the charming hamlet of Rivington to the busy streets of the Lower City, and even the mysterious Sewers, this checklist will guide you through the chaos and excitement before the grand finale.
But heed this warning: spoilers ahead for Baldur's Gate 3. If you've already conquered Act 2 and bid farewell to the Shadow-Cursed Lands, your party should be around Level 8 or 9 by now. Your team should be running like a well-oiled machine, and your character build should be on point. Keep in mind that your chosen playstyle and morality might limit your access to certain content, but it's always worth checking it out anyway.
As you embark on your journey into Act 3, your first stop is the delightful hamlet of Rivington, nestled just outside Baldur's Gate. Now, I highly recommend taking a detour and exploring this charming town before rushing to the city gates. There's a wealth of story content waiting to be discovered, and you can't enter the Lower City just yet. Your main objective is to find a way into Baldur's Gate, but trust me, you won't want to miss what Rivington has to offer.
Upon entering Rivington, a frantic girl named Yenna will run up to you, begging for help in finding her missing mother. You have the option to lend a hand or simply walk away, but beware, your choices have consequences. Yenna might show up at your camp later and even become a permanent member of your party if you invite her to stay.
Now, here's a checklist of some of the exciting things you can do in Act 3:
Deal with the squatters: Right where you meet Yenna, you'll encounter a local nobleman named Arfur. He's shouting at refugees to leave his property, and you can choose to side with him or the refugees. If you're feeling particularly insightful, an Insight check might reveal his worries about the basement, kicking off the intriguing "Investigate the Suspicious Toys" quest.
Explore Arfur's basement: Get ready to put your detective hat on and delve into the basement of Arfur's mansion. You might stumble upon a juicy blackmail letter, all part of the "Investigate the Suspicious Toys" quest.
Investigate the Suspicious Toys: Head east and find Manip Nestor at the refugee camp. Persuade him to let you inspect the supplies, and prepare to unveil teddy bears that have been boobytrapped with explosives. Not your average cuddly companions, that's for sure!
Speak to Ferg Drogher: Pay a visit to Ferg Drogher in the refugee camp. Speaking to him progresses Shadowheart's "Daughter of Darkness" companion quest. This is especially crucial if you're trying to win over Shadowheart's heart in Baldur's Gate 3.
Encounter the Strange Ox: Remember that Strange Ox you spoke to in Acts 1 and 2? Well, it makes a return in Act 3. You can help this enigmatic creature sneak into the city proper. Keep an eye out for any unexpected surprises!
Follow the blood trail: Tracking a blood trail will lead you to an abandoned windmill in the fields east of Rivington. Inside, you'll discover a newborn mind flayer. Will you put an end to its existence for some loot, or will you strike a deal and exchange brains for an Illithid skill point? Decisions, decisions.
Explore the Rivington Well: Don't forget to take a peek down Rivington's well. You might find some unfortunate souls that can be looted. Remember, it's one of the easiest things to miss in Act 3, so keep your eyes peeled!
Find the Missing Letters: Chat with the supervisor at Sword Coast Couriers and assist in finding some missing letters. You'll discover them on top of the Open Hand Temple, along with Tara, a winged cat named Gale's beloved companion.
Find Scratch's former owner: Seek out the caretaker at the Sword Coast Couriers kennels and have a chat about Scratch. You'll uncover a shocking truth about her abusive treatment of the dogs. Can you intimidate her into leaving and ensure a safer environment for these furry friends?
Take a break and visit the Circus of Last Days: Sometimes, even adventurers need some time off. So why not head to the Circus of Last Days? Expect thrilling performances and unexpected surprises. Just be prepared for a few laughs and maybe a missing body part or two.
Trade with Zara the Mummy: Need some dyes and face paints? Lookno further than Zara the Mummy, who can be found near the entrance to the Circus of Last Days. She has a wide variety of colorful items to help you customize your appearance.
Enter Baldur's Gate: After you've explored Rivington to your heart's content, it's finally time to enter the grand city of Baldur's Gate. Head to the city gates and prepare to face new challenges and opportunities. The Lower City is waiting for you!
Remember, this is just a taste of what awaits you in Act 3 of Baldur's Gate 3. There are numerous side quests, hidden locations, and memorable characters to encounter along the way. So grab your sword, gather your party, and get ready for a hilarious adventure through Rivington and beyond!