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AMD's Fluid Motion Frames technology is now compatible with any DirectX 11 and DirectX 12 game, regardless of whether you have an RX 7000 or RX 6000-series graphics card

AMD's Fluid Motion Frames (AFMF) technology took some time to become available in the market. Recently, just a few weeks ago, it was introduced with s...

Emmy Holthe

Oct 16, 2023

AMD's Fluid Motion Frames technology is now compatible with any DirectX 11 and DirectX 12 game, regardless of whether you have an RX 7000 or RX 6000-series graphics card

AMD's Fluid Motion Frames (AFMF) technology took some time to become available in the market. Recently, just a few weeks ago, it was introduced with support limited to only two games: Forspoken and Immortals of Aveum. However, it seems that AMD is pleased with the progress of this technology, as they have now released a preview driver that extends support to a much broader range of titles, going beyond the initial limited selection.

As stated in the release notes of the driver, Fluid Motion Frames support is not only available for RX 7000-series GPUs but also for RX 6000-series GPUs. However, the significant advancement is that AMD has announced that it will now function in any game utilizing DirectX 11 or DirectX 12.

This is indeed excellent news, as it implies that AMD users can experience a "free" boost in performance in almost any game released in the past decade or even longer. Additionally, as a bonus, Fluid Motion Frames can also be enabled on GPUs from other manufacturers. It even functions on the widely popular and well-established GTX 1060. If AMD's frame generation technology becomes widely adopted by the public, it may unintentionally discourage users from upgrading their hardware. However, this is certainly not a complaint, as it presents an exciting prospect for gamers.

AMD Fluid Motion Frames is a frame generation technology developed by AMD. It is a component of the FSR 3 feature set. The purpose of Fluid Motion Frames is to enhance frame rates in games, particularly when using demanding settings such as high resolution or intensive ray tracing effects. To obtain a comprehensive understanding of FSR 3 upscaling and Fluid Motion Frames technology, it is highly recommended to review Jeremy's detailed overview.

This expanded support from AMD stands in sharp contrast to Nvidia's DLSS 3 technology, which necessitates individual game support and relies on dedicated hardware acceleration features found exclusively in RTX 40-series GPUs. It is yet to be determined if Nvidia can adapt frame generation to function on its older GPUs, and it remains uncertain whether it is even feasible considering the hardware prerequisites it demands.

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AFMF and frame generation technology, in general, are not a magical solution. The process of frame generation can introduce additional latency. To address this concern, AMD has introduced its revised Anti-Lag+ technology.

It is important to note that AFMF is not recommended when the frame rates are low, as frame generation can exacerbate existing high latencies. AMD advises enabling AFMF only for games running at a minimum frame rate of 55 FPS for 1080p displays and 70 FPS for 1440p displays or higher.

Please be aware that the driver is classified as a Technical Preview, indicating that it is not yet fully prepared for a broader public release. However, if you are the type of gamer who enjoys exploring and adjusting GPU settings and is willing to handle a few bugs along the way, this driver is certainly worth considering.

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